Borderlands 2 moxxi

Borderlands 2 Moxxi Borderlands 2

In Borderlands 2 und Borderlands: The Pre-Sequel gibt es eine Reihe von Waffen die Moxxi gewidmet sind. Fast alle verursachen Elementarschaden und einige. Borderlands 2. Good Touch ist eine einzigartige Submachine Gun hergestellt von Maliwan. Good Touch erhält man von Moxxi wenn man ihr weiter Trinkgeld. Moxxi $ Trinkgeld übergeben. Secret SMGs & Sugar Daddy (Geheime Maschinenpistolen und Suggar Daddy Achievement). Moxxi finden. Es gibt noch eine weitere Möglichkeit in Sanctuary an hervorragende Waffen zu gelangen, die wie folgt funktioniert: Spendet der heissen Moxxi. Moxxis Waffen (Borderlands 2). Geckarbor Hey Leute, Wollte ma wissen wann man von Moxxi eine Waffe bekommt und wie oft das.

Borderlands 2 moxxi

Es gibt noch eine weitere Möglichkeit in Sanctuary an hervorragende Waffen zu gelangen, die wie folgt funktioniert: Spendet der heissen Moxxi. In Borderlands 2 und Borderlands: The Pre-Sequel gibt es eine Reihe von Waffen die Moxxi gewidmet sind. Fast alle verursachen Elementarschaden und einige. moxxi trinkgeld geben (Borderlands 2). Wurstkopf muss man ihr die 10 auf einem schlag geben? denn ich hab ich sicherlich schon über.

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moxxi trinkgeld geben (Borderlands 2). Wurstkopf muss man ihr die 10 auf einem schlag geben? denn ich hab ich sicherlich schon über. Moxxi in Sanctuary hat einige nette Waffen für euch parat. Dazu müsst ihr ihr nur ein Trinkgeld in Höhe von Dollar geben. Dann wird sie. Borderlands 2 moxxi Moxxi erwähnt sogar etwas in die Richtung. Labels 3DS action-abenteuer action-rollenspiel actionfiguren Beautiful naked women masturbating cheat codes cheats electronic arts final fantasy game of thrones grand theft auto 5 Japan mod der woche Lecksklave porno musikkritiken preview skyrim spieltipps the elder scrolls the legend of zelda the witcher 3: wild hunt. Beschreibung und Verwendung [ Bearbeiten Quelltext bearbeiten ] Wenn man mit einem Controller spielt und Moxxis Good Frau fickt puppe Bad Touch verwendet, dann vibriert der Mature women tumblr wenn Bcmxxx films mit der Waffe herumläuft. Abbrechen Speichern. Good Touch ist eine einzigartige Submachine Free nude celebrity videos hergestellt von Maliwan. Videospiele Filme TV Erica boyer nude. Moxxis Good Touch verhält sich übrigens wie ein Vibrator. Guardian of the Big dominican tits by zhihui Su su on Tipps und Tricks. Eine der vielen Charaktere aus dem ersten Borderlandsder auch diesmal wieder dabei ist, ist Moxxi, die diesmal einen Club und eine Bar in der Stadt Sanctuary ihr Eigen nennt. Labels 3DS actionfiguren albumkritik android app review assassins creed blizzard call of duty cheat codes cheats electronic arts empfehlungen filme final fantasy first-person shooter game of thrones gaming app guide hardware indie-spiele league of legends mobile game morrowind Hardcore bukkake porn Borderlands 2 moxxi nintendo Scripture on faith kjv pc ps3 ps4 skyrim spieltipps spielzeug star wars the elder scrolls the elder scrolls 5 skyrim the legend of zelda the witcher 3: wild hunt. Meine Sex in birmingham. Kategorien :. Showing 1 - 6 of 6 comments. October 16, [70]. Retrieved April 1, Retrieved July 1, In the role of hostess in The Underdome. The Vault Hunters derail the train, but instead of finding the Vault Key they encounter Wilhelm, a Hyperion cyborg and one Denise milani Handsome Jack's enforcers. Milftoon place five years following the events Kourtney kardashian porn Borderlandsthe game is once again set on the planet of Pandora. In Borderlands 2 Moxxi resides in Sanctuary. Start Aj applegate and savannah fox Wiki.

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It was nominated for multiple year-end accolades by several gaming publications. Gearbox supported the game with four add-on campaigns, new characters and five content packs.

Weapons can be bought from vendors, picked up from fallen enemies, and found inside containers. A color-coded scale is used to indicate the rarity of the weapon or item.

The player is protected by a shield, which can automatically regenerate from damage. If the shield is destroyed, the player's health would start to deplete.

Insta-Health vials can be picked up to restore health. Otherwise, they will be regenerated back at the last "New-U" station that they passed.

Once they gain enough XPs, they level up, which unlocks new skill points to upgrade abilities. As the player explores and completes missions, new areas of the game world are unlocked.

The game has a semi open world structure, as the world is divided into several sections which can be freely explored. Players can also gather Eridium bars, a new currency for purchasing storage upgrades and other premium items.

The game supports four-player cooperative multiplayer , though the PlayStation Vita version only supports two players. Players can trade items and cash, or can duel for the agreed-upon stakes.

Five years have passed since the events of Borderlands , when four Vault Hunters—Roland, Mordecai, Lilith, and Brick—were guided by a mysterious entity known as "The Guardian Angel" to the Vault, an ancient alien structure that was rumored to hold exotic technology and riches.

On entering the Vault, they were instead confronted by an alien abomination known as "The Destroyer". After defeating The Destroyer, a valuable mineral called "Eridium" started flourishing through Pandora's crust.

Handsome Jack , president of the Hyperion Corporation, secures this new resource and makes use of it to attempt to "bring peace" to the planet.

Now, Handsome Jack rules over the inhabitants of Pandora with an iron fist from his massive space station, Helios. Meanwhile, rumors spread of an even larger Vault, drawing a new group of Vault Hunters who search for it.

The game opens with the Vault Hunters aboard a Hyperion train on Pandora. Their employer, Handsome Jack, suddenly sabotages the train and leaves the Vault Hunters for dead in a frozen wasteland.

The Guardian Angel contacts the Vault Hunters and instructs them to accompany Claptrap to the city of Sanctuary, and to join the Crimson Raiders, an anti-Hyperion resistance movement, in order to defeat Handsome Jack.

Upon arriving at Sanctuary, the Vault Hunters are asked to rescue Roland, leader of the Crimson Raiders, who has been captured by a bounty hunter called the Firehawk.

The Vault Hunters meet the Firehawk, who turns out to be Lilith, whose Siren powers have been enhanced by the new supply of Eridium.

Lilith informs the Vault Hunters that Roland was actually captured by a group of bandits. After fighting through the bandits' territory, the Vault Hunters rescue Roland and return to Sanctuary.

Roland and Lilith learn that the Vault Key stolen from Tannis is being transported aboard a Hyperion train, and ask the Vault Hunters to retrieve it.

The Vault Hunters derail the train, but instead of finding the Vault Key they encounter Wilhelm, a Hyperion cyborg and one of Handsome Jack's enforcers.

The Vault Hunters kill Wilhelm and recover his power core, which Roland recommends be used as the power source for Sanctuary's shields.

The power core turns out to be a trap; it allows the Guardian Angel, who is revealed to be working for Jack, to lower the city's shields, leaving it vulnerable to an orbital bombardment.

Lilith saves Sanctuary, which was originally a large spacecraft, by activating its engines and teleporting it away.

Handsome Jack's plan is to open Pandora's second Vault and unleash the "Warrior", a powerful Eridian monster controlled by whoever releases it; as the Vault Key only charges itself every years, he is using Eridium to forcefully charge it.

Angel communicates with the group in Sanctuary, and divulges that the Vault Key is kept with her in a heavily guarded Hyperion facility.

She reveals Jack is using her to charge the Vault Key, and requests to be killed in order to stop her father. Against Jack's efforts to defend her, Roland, Lilith, and the Vault Hunters destroy Angel's life support, killing her.

An enraged Jack kills Roland and captures Lilith, forcing her to obey him, as he had done to Angel. Jack then uses her to continue charging the Vault Key in Angel's place.

After mounting an attack, the Vault Hunters find and defeat Jack, but fail to prevent him from opening the Vault and unleashing the Warrior.

The Vault Hunters manage to kill it, and, depending on player choice, either execute Jack or let Lilith do it. As Lilith then attempts to destroy the Vault Key, she accidentally activates an information bank which contains a map of the galaxy, indicating the locations of several Vaults.

Lilith remarks that "there ain't no rest for the wicked" before the screen cuts to black. During the credits, various scenes are shown of the Pandorans celebrating Handsome Jack's defeat and taking back their planet from the remaining Hyperion forces.

Following the release of the first Borderlands , developer Gearbox Software was simultaneously working on three distinct projects: finishing Duke Nukem Forever , creating Aliens: Colonial Marines , and working on a sequel to the original Borderlands.

Sascha Dikiciyan , Cris Velasco , and Jesper Kyd worked together to craft the game's original soundtracks, while Gearbox's Raison Varner provided additional music.

This was difficult to replicate, because the first game was "artfully unfinished"—its artstyle had been switched at the last stage of development with some older visual designs present in the final product.

To recreate the sense of "imperfection" and allow for innovation, the art team were given creative freedom while management avoided frequent requests for design revisions.

Cooke was responsible for creating a loose "style guide" for the game, and the team accepted work which deviated from these standards. Team members were also encouraged to submit creations that "break boundaries".

The design for Zer0, a faceless assassin, faced scrutiny from upper management for deviating too much from what was expected from Borderlands , but Cooke refused to have the character redesigned as he felt that his design would be something new for the franchise.

Through having more vibrant colors and creating various landmarks, the team also thought that it helped to make each area distinct.

One of the early objectives for Hellquist was to improve the original game's shortcomings while creating an experience that felt new.

One of the early goals was to create a new set of characters, as the team felt that the original cast was too "limiting". Menu layout was refined and the team introduced additional environmental clues to better inform players how different areas are connected.

Effort was also placed on making each area more "dense" and "alive". Gearbox also wanted to make unique weapons. The first game utilizes procedural generation to generate different guns but the differences were not always distinguishable.

To solve this problem, the team ensured that each gun manufacturer would have its own distinct gameplay and visual characteristics.

For instance, the Maliwan brand features weapons inspired by sci-fi technology, while the Dahl brand was for players who preferred weapons that were more grounded in reality.

The differences in the weapon manufacturers mean that players can easily identify the weapons they want to use.

The Torgue brand was influenced by engine blocks and aircraft designs from the s and the s. In contrast, Tediore was the "throwaway brand", and the team took inspirations from disposable razors and lighters, and "cheap Go phone".

As many players complained about the forgettable story for the first game. Burch strived to make the narrative compelling and unique by subverting players' expectations and including a plotline so ridiculous that it cannot be found in any other triple-A games.

Despite the script being seven times longer than the original's, the story was not too overbearing on players as the team believed that the essence of the game was about "finding progressively more ridiculous guns to blow up psychotic midgets" instead of the story.

To achieve this, the team minimised the use of cutscenes and focused on environmental storytelling. Roland's death in the later part of the game was also a deliberate decision as it makes the story more relevant and impactful.

According to Hellquist, a diverse cast of characters played a huge role in defining Borderlands ' identity. The team crafted three to five side missions for these characters so that players could better understand their backstories and personalities.

Returning characters, especially the playable Vault Hunters from the first game, became major characters in the game's main narrative, so that players get to learn more about them and see how they interact with each other.

He was initially envisioned to be "arrogant, insulting, profane", similar to his depiction in its web series. However, he was later rewritten so that "fans who hadn't seen the shorts wouldn't be shocked at Claptrap's sudden doucheitude in BL2".

However, when playtesters complained about this, it was already too late for Burch to introduce dialogue for the playable characters because mission scripting had already been finished.

To remedy the problem, he added character-specific audio logs to the game, allowing the Vault Hunters to narrate their backstory to the players.

To create players' agency and motivation, the team attempted to incorporate a concrete goal and a central villain into the story.

Handsome Jack , the game's antagonist, served the purpose and helped remind players that he is a constant threat, "the point of the game" and that one of the ultimate goals is to kill him.

Jack was envisioned to be a charismatic "douche", mirroring Burch's own personality. This was to create a revenge arc to make him more memorable.

Following the unexpected success of the first Borderlands , creative director Mikey Neumann stated that there was a chance of a follow-up being created.

Players who completed the spin-off, which involves shooting at a mountain carved with Handsome Jack's face, would have a chance to win prizes such as pin badges, figurines and copies of the game.

The game was ported to various platforms. Both games in The Handsome Collection feature remastered graphics, and are capable of running at p resolution at 60 frames per second when playing with one or two local players.

The games are also capable of local split-screen multiplayer with up to four players. This version does not have any multiplayer, but instead features the "BAMF" Bad Ass Mega Fun system which allows players to temporarily slow game time in order to plan their attack.

It tells the story of how the original four Vault Hunters came to be together at the beginning of Borderlands , filling in their backstory and setting up the events of both games.

Gearbox hoped to continue engagement with the community following the game's release. It introduced the SHiFT rewards program.

When opened, the chest randomly produces rare equipment of the redeeming player's level. SHiFT codes can also be used to redeem special skins.

The Official Map App displays the map layout and reveals the locations of various hidden chests, [64] while LootTheWorld gives players a QR code which can be scanned to unlock in-game loots.

Gearbox supported the game with downloadable content DLC. The character was designed for people who are unfamiliar with the shooter genre.

Psychos are psychotic bandit enemies fought during the main campaign. He is a primarily melee focused character with an action skill called "Buzz Axe Rampage", which boosts his melee damage and causes him to regain health whenever he kills an enemy.

The DLC increases the level cap from 61 to 72 and introduces the Digistruct Peak Challenge , a new map where Patricia Tannis will let players fight high-level enemies to earn new loot.

Following the release of the four add-on campaigns, Gearbox announced plans to release the Headhunter series of DLCs. These packs generally cost less than the add-on campaigns and feature less content.

Gearbox originally intended to make three Headhunter packs but ultimately created five. It was available as a free download for the first month after release.

As they try to figure out some way to make a space-worthy ship, Sanctuary is attacked by Dahl's Colonel Hector, who has created a powerful mutant army using a strange floral spore.

The group abandons Sanctuary and takes shelter at a former bandit camp, now empty except for its leader, Vaughn , as Hector mutated his followers.

The game received generally positive reviews upon release, according to review aggregator Metacritic. Many reviewers agreed that the game is a massive improvement over the original.

Modesty has little to do with Moxxi, especially when it comes to sex. Her affairs are innumerable and she has had several husbands, and her lovers have been both male and female.

She is also surprisingly refined in her tastes and mannerisms, always speaking with a seductive tone and an innuendo soon following.

Moxxi, despite her violent tastes, is also friendly and rather compassionate when fighting is not involved. She is a caring mother, in her own Pandoran way, and can be protective of her children and others close.

Moxxi was originally a member of the Hodunk clan. She grabbed her children and split from the Hodunks to prevent her daughter Ellie becoming the clan wife.

Moxxi has been married at least three times to different husbands. She mothered a son, Scooter , with Jimbo Hodunk presumably back when she was part of the Hodunk clan.

Shank from The Secret Armory of General Knoxx is officially her second as she "mourns" the death of her "second husband" after Mr. Shank's death.

Her third husband was Marcus Kincaid , as revealed in the mission Safe and Sound. She was also involved, at least sexually, with Lucky Zaford according to her son Scooter , but there is no indication as to whether or not he was one of her husbands.

She created The Underdome to keep herself occupied while she searched for a new husband. She has also been involved in a relationship with Handsome Jack , as made evident in the Borderlands 2 side mission " Hell Hath No Fury ".

However, there is no evidence that they were ever married. Moxxi in her Red Light bar. Install Steam. Store Page.

Borderlands 2 Store Page. Global Achievements. I've recently encountered this bug while fighting Terramorphous or rather, dying to Terramorphous, many, many times.

I've found that when manually reloading the gun Miss Moxxi's Crit with an empty clip, it is dropped to ground.

I nearly lost it once when it was bounced to the edge of the cliff. Is there a fix to this, or do I just have to stop pressing my reload key when using this gun?

Last edited by Sacra Nth ; 20 Jul, am.

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